341 lines
10 KiB
C#
341 lines
10 KiB
C#
using System;
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using System.IO;
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using System.IO.Ports;
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using System.Runtime.InteropServices;
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using System.Threading.Tasks;
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using System.Threading;
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using AMWD.Protocols.Modbus.Serial.Enums;
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namespace AMWD.Protocols.Modbus.Serial.Utils
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{
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[System.Diagnostics.CodeAnalysis.ExcludeFromCodeCoverage]
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internal class SerialPortWrapper : IDisposable
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{
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#region Fields
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private readonly SerialPort _serialPort = new();
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private bool _driverStateChanged = false;
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private RS485Flags _initialFlags = 0;
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#endregion Fields
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#region Constructor
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public SerialPortWrapper()
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{
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_serialPort.DataReceived += OnDataReceived;
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_serialPort.PinChanged += OnPinChanged;
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_serialPort.ErrorReceived += OnErrorReceived;
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}
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#endregion Constructor
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#region Events
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/// <inheritdoc cref="SerialPort.DataReceived"/>
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public virtual event SerialDataReceivedEventHandler DataReceived;
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/// <inheritdoc cref="SerialPort.PinChanged"/>
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public virtual event SerialPinChangedEventHandler PinChanged;
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/// <inheritdoc cref="SerialPort.ErrorReceived"/>
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public virtual event SerialErrorReceivedEventHandler ErrorReceived;
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private void OnDataReceived(object sender, SerialDataReceivedEventArgs e)
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=> DataReceived?.Invoke(sender, e);
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private void OnPinChanged(object sender, SerialPinChangedEventArgs e)
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=> PinChanged?.Invoke(sender, e);
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private void OnErrorReceived(object sender, SerialErrorReceivedEventArgs e)
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=> ErrorReceived?.Invoke(sender, e);
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#endregion Events
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#region Properties
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/// <inheritdoc cref="SerialPort.Handshake"/>
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public virtual Handshake Handshake
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{
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get => _serialPort.Handshake;
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set => _serialPort.Handshake = value;
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}
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/// <inheritdoc cref="SerialPort.DataBits"/>
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public virtual int DataBits
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{
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get => _serialPort.DataBits;
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set => _serialPort.DataBits = value;
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}
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/// <inheritdoc cref="SerialPort.IsOpen"/>
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public virtual bool IsOpen
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=> _serialPort.IsOpen;
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/// <inheritdoc cref="SerialPort.PortName"/>
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public virtual string PortName
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{
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get => _serialPort.PortName;
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set => _serialPort.PortName = value;
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}
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/// <inheritdoc cref="SerialPort.ReadTimeout"/>
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public virtual int ReadTimeout
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{
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get => _serialPort.ReadTimeout;
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set => _serialPort.ReadTimeout = value;
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}
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/// <inheritdoc cref="SerialPort.RtsEnable"/>
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public virtual bool RtsEnable
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{
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get => _serialPort.RtsEnable;
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set => _serialPort.RtsEnable = value;
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}
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/// <inheritdoc cref="SerialPort.StopBits"/>
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public virtual StopBits StopBits
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{
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get => _serialPort.StopBits;
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set => _serialPort.StopBits = value;
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}
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/// <inheritdoc cref="SerialPort.WriteTimeout"/>
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public virtual int WriteTimeout
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{
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get => _serialPort.WriteTimeout;
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set => _serialPort.WriteTimeout = value;
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}
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/// <inheritdoc cref="SerialPort.Parity"/>
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public virtual Parity Parity
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{
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get => _serialPort.Parity;
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set => _serialPort.Parity = value;
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}
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/// <inheritdoc cref="SerialPort.BytesToWrite"/>
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public virtual int BytesToWrite
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=> _serialPort.BytesToWrite;
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/// <inheritdoc cref="SerialPort.BaudRate"/>
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public virtual int BaudRate
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{
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get => _serialPort.BaudRate;
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set => _serialPort.BaudRate = value;
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}
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/// <inheritdoc cref="SerialPort.BytesToRead"/>
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public virtual int BytesToRead
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=> _serialPort.BytesToRead;
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#endregion Properties
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#region Methods
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/// <inheritdoc cref="SerialPort.Close"/>
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public virtual void Close()
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=> _serialPort.Close();
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/// <inheritdoc cref="SerialPort.Open"/>
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public virtual void Open()
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=> _serialPort.Open();
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/// <inheritdoc cref="SerialPort.Read(byte[], int, int)"/>
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public virtual int Read(byte[] buffer, int offset, int count)
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=> _serialPort.Read(buffer, offset, count);
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/// <inheritdoc cref="SerialPort.Write(byte[], int, int)"/>
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public virtual void Write(byte[] buffer, int offset, int count)
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=> _serialPort.Write(buffer, offset, count);
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/// <inheritdoc cref="SerialPort.Dispose"/>
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public virtual void Dispose()
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=> _serialPort.Dispose();
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#endregion Methods
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#region Extensions
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/// <summary>
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/// Asynchronously reads a sequence of bytes from the current serial port, advances the
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/// position within the stream by the number of bytes read, and monitors cancellation
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/// requests.
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/// </summary>
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/// <remarks>
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/// There seems to be a bug with the async stream implementation on Windows.
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/// <br/>
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/// See this StackOverflow answer: <see href="https://stackoverflow.com/a/54610437/11906695" />.
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/// </remarks>
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/// <param name="buffer">The buffer to write the data into.</param>
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/// <param name="offset">The byte offset in buffer at which to begin writing data from the serial port.</param>
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/// <param name="count">The maximum number of bytes to read.</param>
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/// <param name="cancellationToken">The token to monitor for cancellation requests. The default value is <see cref="CancellationToken.None"/>.</param>
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/// <returns>
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/// A task that represents the asynchronous read operation. The value of the TResult
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/// parameter contains the total number of bytes read into the buffer. The result
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/// value can be less than the number of bytes requested if the number of bytes currently
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/// available is less than the requested number, or it can be 0 (zero) if the end
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/// of the stream has been reached.
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/// </returns>
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public virtual async Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken = default)
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{
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using var cts = new CancellationTokenSource(_serialPort.ReadTimeout);
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using var reg = cancellationToken.Register(cts.Cancel);
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var ctr = default(CancellationTokenRegistration);
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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// The async stream implementation on windows seems a bit broken.
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// So this will ensure the task to return to the caller.
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ctr = cts.Token.Register(_serialPort.DiscardInBuffer);
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}
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try
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{
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return await _serialPort.BaseStream.ReadAsync(buffer, offset, count, cts.Token);
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}
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catch (OperationCanceledException) when (cancellationToken.IsCancellationRequested)
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{
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cancellationToken.ThrowIfCancellationRequested();
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return 0;
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}
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catch (OperationCanceledException) when (cts.IsCancellationRequested)
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{
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throw new TimeoutException("No bytes read within the ReadTimeout.");
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}
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catch (IOException) when (cts.IsCancellationRequested && !cancellationToken.IsCancellationRequested)
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{
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throw new TimeoutException("No bytes read within the ReadTimeout.");
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}
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finally
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{
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ctr.Dispose();
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}
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}
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/// <summary>
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/// Asynchronously writes a sequence of bytes to the current serial port, advances the
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/// current position within this stream by the number of bytes written, and monitors
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/// cancellation requests.
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/// </summary>
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/// <remarks>
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/// There seems to be a bug with the async stream implementation on Windows.
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/// <br/>
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/// See this StackOverflow answer: <see href="https://stackoverflow.com/a/54610437/11906695" />
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/// </remarks>
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/// <param name="buffer">The buffer to write the data from.</param>
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/// <param name="cancellationToken">The token to monitor for cancellation requests. The default value is <see cref="CancellationToken.None"/>.</param>
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/// <returns></returns>
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public virtual async Task WriteAsync(byte[] buffer, CancellationToken cancellationToken = default)
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{
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using var cts = new CancellationTokenSource(_serialPort.WriteTimeout);
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using var reg = cancellationToken.Register(cts.Cancel);
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var ctr = default(CancellationTokenRegistration);
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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// The async stream implementation on windows seems a bit broken.
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// So this will ensure the task to return to the caller.
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ctr = cts.Token.Register(_serialPort.DiscardOutBuffer);
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}
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try
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{
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#if NET6_0_OR_GREATER
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await _serialPort.BaseStream.WriteAsync(buffer, cts.Token);
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#else
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await _serialPort.BaseStream.WriteAsync(buffer, 0, buffer.Length, cts.Token);
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#endif
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}
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catch (OperationCanceledException) when (cancellationToken.IsCancellationRequested)
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{
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cancellationToken.ThrowIfCancellationRequested();
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}
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catch (OperationCanceledException) when (cts.IsCancellationRequested)
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{
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throw new TimeoutException("No bytes written within the WriteTimeout.");
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}
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catch (IOException) when (cts.IsCancellationRequested && !cancellationToken.IsCancellationRequested)
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{
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throw new TimeoutException("No bytes written within the WriteTimeout.");
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}
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finally
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{
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ctr.Dispose();
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}
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}
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internal virtual void ChangeRS485DriverStateFlags(RS485Flags flags)
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{
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if (_driverStateChanged)
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throw new InvalidOperationException("The RS485 driver state has already been changed.");
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_driverStateChanged = true;
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_initialFlags = GetRS485DriverStateFlags();
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ChangeRS485DriverStateFlagsInternal(flags);
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}
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internal virtual void ResetRS485DriverStateFlags()
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{
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if (!_driverStateChanged)
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return;
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ChangeRS485DriverStateFlagsInternal(_initialFlags);
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_driverStateChanged = false;
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_initialFlags = 0;
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}
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internal virtual RS485Flags GetRS485DriverStateFlags()
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{
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var rs485 = new SerialRS485();
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SafeUnixHandle handle = null;
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try
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{
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handle = UnsafeNativeMethods.Open(PortName, UnsafeNativeMethods.O_RDWR | UnsafeNativeMethods.O_NOCTTY);
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if (UnsafeNativeMethods.IoCtl(handle, UnsafeNativeMethods.TIOCGRS485, ref rs485) == -1)
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throw new UnixIOException();
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}
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finally
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{
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handle?.Dispose();
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}
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return rs485.Flags;
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}
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private void ChangeRS485DriverStateFlagsInternal(RS485Flags flags)
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{
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var rs485 = new SerialRS485();
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SafeUnixHandle handle = null;
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try
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{
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handle = UnsafeNativeMethods.Open(PortName, UnsafeNativeMethods.O_RDWR | UnsafeNativeMethods.O_NOCTTY);
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if (UnsafeNativeMethods.IoCtl(handle, UnsafeNativeMethods.TIOCGRS485, ref rs485) == -1)
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throw new UnixIOException();
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}
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finally
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{
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handle?.Dispose();
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}
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rs485.Flags = flags;
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try
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{
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handle = UnsafeNativeMethods.Open(PortName, UnsafeNativeMethods.O_RDWR | UnsafeNativeMethods.O_NOCTTY);
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if (UnsafeNativeMethods.IoCtl(handle, UnsafeNativeMethods.TIOCSRS485, ref rs485) == -1)
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throw new UnixIOException();
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}
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finally
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{
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handle?.Dispose();
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}
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}
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#endregion Extensions
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}
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}
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